Welcome to RiqArt. The art of Tariq Hassan.
Tariq Hassan has worn many hats over the years as a professional artist and designer. I've worked with with Wizards of the Coast, White Wolf Games, and do storyboards for advertising and film. I was a staff illustrator on the animated FX show Archer for Season 1 and 2, and I currently freelance for the highest bidder.
I'm in the Gutters again.

Really. Literally in the gutters.. I've included a sample of the comic, but go to the Gutters website to see the full entry.
GI Joe: Snake Eyes and Helix

I bought an issue of IDW's GiJoe a while back, and the leading characters in that issue were Snake Eyes and Helix( the woman). I did a quick sketch of a composition I liked and then went forward for the final image.
It ironically took me several passes and reworking the composition to get something I liked.
I have to thank Bernard Shepard for taking on the inks( especially since my pencils were heavy, complex and sometimes not totally plannd out) He did a great job- you can check out more of his work over at StudioRevolver.com.
After the inks were finished I also struggled with the colors as well, but in the last leg everything came together.
Inception comic cover Contest

DA recently had an inception inspire contest.. They provided a script that explained the run up to the Inception movie.. Basically the end scene of the script is the beginning of the movie- it details how they figured out how to get into Saito's head.
I had to pretty much do the whole thing in around 5 hours, so I didn't have time to make things really pretty, buyt I like the overall composition.
Do me a favor and click on this link to DA, and help me bump up my view count for this..
Thanks,
riq.
Inception Cover B by *riq on deviantART
Eclipse Phase: Gate Crashing

I got the opportunity to work with Rob Boyle on Eclipse Phase again.. I did three images for their first book, but only one chapter opening this time around.
It was a fun assignment, an I tried a new approach this time around.. One of my first commissions when I did everything digitally.. I got to spend some time on a friend's Cintiq, so I went from concept to final all in Photoshop.
Here's a quick overview of the plot of this RPG,
Gatecrashing takes you through the mysterious Pandora Gates:
* The 5 solar system gates and the factions that control them
* 30 extrasolar locations of interest to Firewall
* Exploration operations and hazards
* New morphs, new gear, and rules for gate use
Learn more here on the Eclipse Phase blog
here are some of my steps thru the process:
Here are the thumb nails that I sent out to the Art Director. I had more, but I felt these two were the strongest. And unless I got direction to do something different, I wanted to go with these.
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After the initial concepts were approved with some small notes on compotion, I started with a BW tonal painting.. I pushed and pulled the forms and toyed with the composition until I came to a final image that I liked. |
This is on the way to the final image.. I played with the "Pandora's Gate" ( depicted at the bottom of the composition) I had it on a separate layer, so I could push pull and stretch it until I got a composition that I liked. |
D&D Gamma World

I did this assignment early 2010 for Jon Schindehette at Wizards of the Coast. When I first got the commission, I thought I was going to have a chance to create some really awesome and crazy looking weapons..
But as I got further into the assignment I realized that I was just going to draw pretty straightforward guns, and that's it..
But it was still fun, and my first assignment with Jon Schindehette.
I've included the rough step of the process I used for this assignment.. I started everything on paper, scanned it, and then added color and clean up with photoshop.. It was time consuming, but it gave me the level of polish that I was looking for.
SINESTRO

I've been working on this painting for sometime now.. Not everyday, just a little here and there. Everytime I tried to make an end rally to finish it, I never liked it, so I ended up repainting quite a few time.. And then it just became too much time spent. so I scanned it and did a paint over in photoshop..